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Build EffectThe Build effect works on Meshes and causes the faces of the Object to appear, one after the other, over time. If the Material of the Mesh is a Halo Material, rather than a standard one, then the vertices of the Mesh, not the faces, appear one after another. Faces, or vertices, appear in the order in which they are stored in memory. This order can be altered by selecting the Object and pressing CTRL-F out of EditMode. This causes faces to be re-sorted as a function of their value (Z co-ordinate) in the local reference of the Mesh.
The Build effect only has two NumBut controls (Figure 2): Len - Defines how many frames the build will take. Sfra - Defines the start frame of the building process.
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