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Blender Documentation
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III. Animation

If you are ready to go into Computer Graphics animation then this is your part. Here we will analyze Blender's feature for what concerns moving Objects in 3D space and deforming Objects in time.

The most relevant chapter is the one dedicated to Character Animation, where the incredible Blender's capabilities are unveiled.


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Ambient Light Animation of Undeformed Objects
 
 

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No man ever steps in the same river twice, for it's not the same river and he's not the same man.What experience and history teach is this - that nations and governments have never learned anything from history, or acted upon any lessons they might have drawn from it.The first glance at History convinces us that the actions of men proceed from their needs, their passions, their characters and talents; and impresses us with the belief that such needs, passions and interests are the sole spring of actions.Reason is the substance of the universe. The design of the world is absolutely rational.